For a particular breed of science-fiction enthusiast, the announcement of Exodus stood as the most impactful news from a prestigious gaming awards ceremony. Curiously, those very fans could have missed grasped its full implications during the initial showcase.
Exodus, the inaugural game from a recently established studio staffed with ex- talent from a legendary RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Before this reveal, the studio's leadership elaborated on some of the real scientific theories that underpin for the game's universe: relativistic time effects, biological engineering, and interstellar colonization. These are all suitably dense ideas, which are particularly difficult to convey in a brief, marketing-driven trailer.
“It's a shame some of those intriguing and novel ideas were featured in the trailer. What I perceived was ‘generic man in space,’” wrote one viewer. Another quipped, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Responses in community spaces were correspondingly varied.
The trailer's strategy undoubtedly makes sense from a marketing angle. When striving to make an impact during a hours-long deluge of game announcements, what sells better: A group discussing the finer points of relativity? Or giant robots exploding while more giant robots emit plasma from their armor? However, in choosing loud action, the developers failed to include the quieter concepts that make Exodus one of the more exciting concept-driven games in development. Let's delve deeper.
Does Exodus contain aliens? No. It depends. Look at that image near the beginning of the trailer, showing a bipedal figure with metallic skin and technological components integrated into their form. That was surely an alien, yes? The truth hinges on your perspective regarding one of the game's core thematic dilemmas: If you applied incremental change philosophy to the human biology, is what results still humanity?
“We want the Celestials... for a player that isn't spend significant amounts of time into studying the lore, to still comprehend the fundamental idea that they're evolved humans, recognize that they’re an antagonist you have to face... But also, at the end of the day, make sure it's engaging and that they're impressive and that they function effectively to encounter,” explained the studio's head.
Comprehending how these non-human beings aren't by definition aliens requires grappling with immense expanses of both the cosmos and time. Time dilation — the scientific principle that time moves at a reduced rate for high-velocity objects — is an operative scientific basis of Exodus’ science-fiction trappings. Here are the fundamentals: Humanity evacuates a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human travelers arrive millennia before others. Those early arrivals radically altered their DNA and assumed the “Celestial” title.
“There’s various stages of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see standard humans as fundamentally backwards, lesser, not really fit for the dominant positions of society,” stated the game's lead writer.
Exodus is set about 40,000 years in the future. Ponder that timeframe — that's effectively all of recorded human history repeated ten times over. Now imagine what humans would evolve into if they spent ten entire human histories pushing the boundaries of biotech. You would not possibly identify the outcome as human. You might certainly believe you're looking at an alien. The most fearsome branch of Celestial, known as the Mara-Yama, can assume various forms. Some possess fangs and appendages and stand towering tall. Others are covered in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a fleshy blob attached to a head.
Between the pyrotechnics, lasers, and war beasts, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a shiny machine that emanates a violet glow. A spaceship flies into a portal and disappears at incredible speed. This all seems past human understanding, the kind of tech ascribed to a Type 3 civilization. Yet, these are further examples of elements that look alien but are ultimately derived in our species' own journey.
Beyond the core development team, the Exodus universe is being crafted by what the narrative lead called a duo of “renowned authors.” One acclaimed author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Incorporating such established science-fiction talent into the fold years before the game's release has allowed the studio to develop a dense fictional universe as a framework for the game.
“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all meshed... With someone so talented, you don't want to limit him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly mold the ground beneath him, fashioning stone into a instant bridge. This material, called livestone, responds to mental impulses from Celestials or Uranic humans — descendants of later human arrivals who were granted specific technologies by the Celestials. Since Jun shows this ability, questions are raised about his nature.
“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “important element of the game.”
The immense scale of the Exodus setting — both in physical space and historical time — means there is ample room for multiple stories to be told, pulling from the same core lore without creating interference.
Although Exodus has been on the radar for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials totally alien to her experience. An episode of a streaming show depicts a tragic story about a father pursuing his daughter across star systems, with time dilation imparting life-altering effects on their family; by the time he finds her, she has lived decades.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abandoned by Celestials that has become a human stronghold. A consuming plague known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must use his unique powers to {find a solution|stop
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